The Thalassian League

The sea breeze flows gently in the air as the fishers work, scholars and philosophers discuss new ideas as they walk around the schools, martial fighters practicing their art in the academy along side those who fight with magic.

The Thalassian League is designed to be accommodating and welcoming to all paths of life, and takes great interest in educating their people, both on a scholarly level and on a combat level.

Game-Play Elements
The Thalassian League is a mix of ancient Greek mythology and the desire for a sea faring faction. The end goal of the League is to have a populace of highly educated and highly trained people. While we have no racial or class restrictions, we'd like aquatic or amphibious races, though there is no pressure to pick one of those. The League has no class restrictions, and any position is up for discussion. The organizations reflected below show those that have been thought of and approved by the Faction Leader. Please ask Archon of Vision Muelara for more details.

History
The Thalassian League originally started out as a series of disbanded city states, each with their own head. An insurgency of natural disasters struck the island. Believing that the natural disasters were caused by an angry Poseidon, the Oracles sent off to try to create a uniform group to please the Gods, and through their hard work, Thalassia was born.

Due to the need to spread to the mainland in order to test their skills in both combat and intellectual situations, the League began their boat building and started inhabiting coastal areas on the mainland, establishing small colonies that will one day flourish.

Government Structure
Thalassia's government is divided into sections, and each division has their own set of command. The divisions fall into 1 of 3 groups: Military, Arcana, and Citizens.

Military:
Basic military forces, the College of the Magus, and city watch falls under this category. The military is set up as one would expect, except there is the future chance of naval forces and utilizing water breathing races as their own special task group. The military is headed by the Polemarch. The College of the Magus is explained below. The city watch are the people who handle internal affairs and crimes are lead of the Captain of the Guard.

Arcana:
The Oracles, religious folks, and scholars of the magical arts fall under this category. Those in this group are self explanatory. They are headed by the Prime Oracle, Head Priest/Priestess and Lore Keeper.

Citizens:
Average people consist of this category, along with the Assembly. The Assembly is lead by the Speaker of the Assembly.

Archons:
The Archons are the heads of each of the divisions. The head of the Military branch is the Archon of Valor, the head of the Arcana division is the Archon of Vision, and the head of the citizens is the Archon of Voice. Together, the three make up the governing body of Thalassia.

Elections:
These positions are elected every 10 years, unless an emergency arises such as death or corruption. The main voting population is the Assembly. There are no term limits. The exception to this is the Prime Oracle, who is decided by the Oracles based on the visions of the Gods.

The Oracles
A group of people who are thought to be chosen by the Gods. They consist of divination wizards, Knowledge clerics, and various other future seeing folks. They hold the religious center of the League, and are the foremost authority of the Gods. They are ruled by the Prime Oracle.

College of the Magus
A specially trained group of military folks who specialize in war magic, such as eldritch knights and war magic wizards. They are the elite members of the League's military, receiving special training to enhance their combat. They are headed by the Arch-Magus.

Citizen's Assembly
The common folk branch of the government, meant to let the people's voices be heard and to keep the Oracles and military branches in check. They have an elected official called the Speaker of the Assembly who presents the populace's grievances

The Hermitage
The diplomatic division of the League. Named after Hermes, the God of travel and trade, the focus is to establish relationships with other nations and maintain said relationships. It is built as a place of learning and sharing Thalassian culture and history. It also seeks great art from around the world to present.

Positions Available

 * Speaker of the Assembly
 * Head of the Military
 * Head of scholarly institutions
 * Various Military Captians
 * Head of Merchants
 * Head of ship building
 * Archon of Voice
 * Other positions can be added and discussed with Faction Head.